I was crazy busy today putting the final touches on the Toy Thief model so that I could move onto the UV mapping phase of production. UV mapping is a tedious but necessary part of 3D art creation. In very simple terms, it involves "unfolding" the 3D model into a flat, 2D image, so that the 3D software understands how it should project textures onto the model's surface.
Take a look at my progress so far!
No comments:
Post a Comment