Tuesday, September 19, 2017

Joy Update 01

Hi everyone! I know it's been a while since I've updated my blog, but rest assured that I've been quite busy. I'll have some new animation of the Toy Thief to show you all soon, but today I'd like to post an update about my newest character; her name is Joy. Take a look at the concept art below.

Joy isn't a monster, or a ninja, or a mutant or anything fantastical. Instead, she's a regular person like the rest of us, chasing her dreams and forging a path through this crazy life. My goal for Joy is to create a realistic person, so that I may practice animating a person emoting and speaking. This will be quite a challenge, for sure! 

Have a look at Joy's 3D model in progress.

Wednesday, July 12, 2017

Toy Thief 25-Animation 01

Rigging complete! After months of work, I've finally completed production on the Toy Thief model, and I'm now beginning the animation production. The Toy Thief will star in a 3 to 5 minute animated short that I'm creating. Have a look at the walk cycle I created below, and stay tuned for more updates!


Monday, June 26, 2017

Toy Thief 24- Rigging 01


I'm about 8 hours into the rigging process for the Toy Thief, and the end is finally in sight! I've built a rig that features both a forward kinematic and inverse kinematic skeleton for maximum control when animating. Take a look at my progress below.



Sunday, June 4, 2017

Toy Thief 23- Texture Painting 02


I'm very close to finishing the textures for the Toy Thief! Take a look at these renders featuring normal maps and texture maps.





Monday, May 15, 2017

Toy Thief 22-Texture Painting 01



I've finally finished the sculpting phase of production, which means it's time for a different sort of creative fun: texture painting! Instead of showing you boring ol' Photoshop screen captures, I've decided to show you a moody preview render complete with lights and shadows. Have a look!


Tuesday, May 9, 2017

Toy Thief 21-Sculpting 7

 Sculpting work on Toy Thief has been slow and steady, but the finish line for sculpting is finally in sight! His proportions are deformed and distorted due to the demonic possession that has taken him over, and is slowly contorting his form. 
He's a spindly, ghoul-like character with the skin of a mummy. Have a look at my progress so far.

Here is an example of his legs before and after sculpting.
The sculpting phase of production is nearly complete!

Tuesday, April 25, 2017

Toy Thief 20-Sculpting 6


 Here's an update on the creepy hands I've been sculpting. I used some leather alphas to give it a textured look.