Today, I'm going to show the progress I've made on sculpting my character model using ZBrush. When sculpting wrinkles in clothing, I mainly use the standard and clay buildup brushes, and alphas masks have been very useful for laying down stitching around the pockets. There is much more work to do, but take a look at my progress so far.
Tuesday, April 18, 2017
Thursday, April 13, 2017
Wednesday, April 5, 2017
Toy Thief 16- Sculpting 2
Today, I spent more time sculpting on the Thief's face. I'm trying to capture the look of dry, stretched skin, sort of like a mummy.
Tuesday, April 4, 2017
Toy Thief 15-Sculpting
Wednesday, March 8, 2017
Toy Thief 14- Mind On My UV's and My UV's On My Mind
Today I began working on UV Mapping Thief's head and scrawny, nasty chest. I'm looking forward to sculpting the detail on him!
Sunday, March 5, 2017
Sunday, February 5, 2017
Toy Thief 12- UV Mapping Continues
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